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Lesson Plan Name Grades
Lesson Plan: Us and Them 10 to 12
(0 stars, 2 ratings)
Students will conduct exercises using cell phones, online applications, and word processing software to study and report on some of the dynamics of societal grouping, with a focus on inclusion/exclusion based on group identity.
Cabezas Arriba! 11 to 12
(0 stars, 1 ratings)
Students will practice the preterite tense using Quizlet Live, then present short skits where they use the tense in conversation, and then students will play Cabezas Arriba (Heads Up) with a Google Doc that is displayed on the ITV. Students have to describe the words behind the student (can't see word) using the target language.
Coding in a Different Way! --Secret Code Messages 4 to 6
(0 stars, 1 ratings)
Students will be able to create a rolling robot that flashes the light cube in morse code, so as to communicate a brief message to the students on the other side of the classroom.
Crawling, Walking, Talking, and QR Codes 9 to 12
(0 stars, 1 ratings)
Students use QR codes, phones, iPods, and cameras to learn about child development the first 12 months of life. Students used their electronic devices to scan QR codes and utilized the computer lab to create a video on Animoto and create a 3-D pop-up book on Zooburst from what they have learned on child development-physical, social, emotional, and intellectual.
Cyberbullying 6 to 8
(0 stars, 2 ratings)
With the layering of identity through the use of nicknames and avatars as well as a sense of anonymity, it is easy for young people to sometimes forget that real people – with real feelings – are at the heart of online conversations. In this lesson students will explore this concept and discuss the importance of good netizenship.
Digital Devices in the classroom 2 to 12
(0 stars, 1 ratings)
The goal of this lesson is to teach students how their digital device can be a learning tool. By allowing them access to these tools in class we are enhancing their learning.
Exploring our World through Video 2 to 4
I want to allow students to use video to express their lives and the area in which they live. I also would like for them to learn how to use a camera, import video and create great projects using that video.
Hummingbird Robotics Introductory Lesson 3 to 8
(0 stars, 1 ratings)
This lesson plan introduces students to Hummingbird Robotics and Snap Programming. Students will learn about the difference between servo motors, vibration motors, regular motors and how each type of motor works.
Our Brand of Segregation - West Texas 6 to 12
(0 stars, 2 ratings)
Students create video documentation of the African American experience in West Texas.
STEMing Mobile Devices 8 to 12
(0 stars, 1 ratings)
Incorporating STEM and mobile devices into the physical science curriculum in an engaging and interactive way.
Stop Motion PSA 6 to 8
(0 stars, 2 ratings)
Students will create a 30-second stop animation clip to teach one our school's expectations to be shown on the morning announcements. This lesson will support our building-wide Positive Behavior Support (PBS) initiative.
The "FLIP IT" Experience 9 to 12
(0 stars, 1 ratings)
This lesson uses technology, multimedia, business, and journalism skills in a real-life application to produce a high school yearbook. Journalism is a class that captures memories for historical reference. It requires many academic and social skills in collaboration for the preservation of intangible treasures.
The Middle Ages Meet Modern Technology 11 to 11
(0 stars, 1 ratings)
Students will use mobile devices to go on a pilgrimage through the Middle Ages. Students will make stops throughout their journey to gather background information to provide a context for the reading of The Canterbury Tales.
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